| dc.contributor.author | Celorrio-Aguilera, Iris | |
| dc.contributor.author | Freire, Manuel | |
| dc.date.accessioned | 2021-11-10T16:08:43Z | |
| dc.date.available | 2021-11-10T16:08:43Z | |
| dc.date.issued | 2021 | |
| dc.identifier.uri | http://hdl.handle.net/20.500.12226/972 | |
| dc.description.abstract | The perceived complexity of many engineering courses is partly due to difficulty visualizing or interacting with the underlying mathematics. Traditional game-authoring environments lack STEM-related support, making them ill-suited to build serious games to explore these concepts. To address this issue, we have integrated an external math tool into the Unity game-authoring environment, and tested it by creating a game to teach basic concepts of mobile communications to engineering students. Players of the game had to fine-tune parameters in a simulated spectrum analyzer. We describe how we integrated STEM support for the generic authoring platform that we used, and present results from a pilot test of our game. We believe that this approach is extensible to a wide range of STEM disciplines. | es |
| dc.description.sponsorship | IEEE Computer Society | es |
| dc.language.iso | es | es |
| dc.title | Creating Serious STEM Games by combining a Game Platform and Mathematical Software | es |
| dc.type | article | es |
| dc.description.course | 2020-21 | es |
| dc.identifier.doi | 10.1109/ICALT52272.2021.00028 | |
| dc.journal.title | 2021 International Conference on Advanced Learning Technologies (ICALT) | es |
| dc.page.initial | 69 | es |
| dc.page.final | 71 | es |
| dc.publisher.department | Departamento de Ingeniería de Telecomunicaciones | es |
| dc.publisher.faculty | Escuela de Ciencias Técnicas e Ingeniería | es |
| dc.publisher.group | Departamento de Ingeniería del Software e Inteligencia Artificial - Tecnología educativa (e-UCM) | es |
| dc.rights.accessRights | openAccess | es |
| dc.subject.keyword | Serious games | es |
| dc.subject.keyword | Engineering education | es |
| dc.subject.keyword | Serious game technology | es |
| dc.subject.keyword | Serious STEM games | es |
| dc.subject.keyword | Visualization | es |
| dc.subject.keyword | Games | es |
| dc.subject.keyword | Tools | es |
| dc.subject.keyword | Software | es |
| dc.subject.keyword | Mathematics | es |